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Making the Case for Facilitation Role Playing

Jul 22, 2015 by Elnian Gilbert 0 Comments

Making the case for facilitation role playing blogWe hear it over and over again in training – the best way to retain and use information we’ve learned is to practice. And although many participants appear to want to slink under the table when trainers suggest role-playing, it is one of the most effective ways to practice using new skills in a safe setting.gathering of the games speaker-01

To that end, in the Zingerman’s Facilitation class, a quarter of the 2-hour class is devoted to a facilitation role-playing. It’s a chance for facilitators to practice three specific tools they’ve just learned:
• Active listening
• Summarizing
• Interjecting (The actual content of those three facilitation tools will be covered in my session at the Gathering of Games. This blog post covers how we designed the role-playing for our facilitation training.)

We have chosen the following characters, annotated on index cards:

  1. A person who is excited about the issue
  2. A person who is not excited and acts as a contrarian
  3. A person who agrees with everything, even opposing points of view
  4. A person who is visibly uncomfortable being there
  5. A person who is consistently interrupted
  6. A person who retains his or her own personality
  7. And yes, a facilitator!

We have found this role-playing to be highly effective. Here is why we think it works:

  • Everyone takes part. This means that it’s a group learning experience, and no one feels like he or she is alone on stage.
  • Everyone plays more than one part. After round 1, participants pass their index cards to the person next to them.
  • It is an explicit expectation that participants play their characters with sincerity.  The goal is not to be difficult or obstructive; the idea is to help the facilitator succeed, not fail!

Repetition reinforces learning. Watching peers in action leads participants to begin refining their own facilitation style during the class. In other words, everyone builds on the successes of the other practice facilitators.

At the end of all the practice rounds, we ask for feedback. We prefer the “Liked Best/Next Time” feedback method at Zingerman’s class. In settings that involve a significant amount of role-playing or performance practice (like our internal class about presenting), we’ve found that constructive advice works best. For example, we might ask for 4 “Liked Bests” and 1 “Next Time.” This keeps the feedback round primarily positive and future-focused.

The best thing about acting out scenes in a class: It’s fun! There’s always some happy energy and laughter in the room. You should have seen our otherwise quite reserved IT Director inhabit the role of a passionate cheese monger!

 

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Elnian Gilbert
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Our approach to running a company was developed to help close one of the biggest gaps in business: the gap between managers and employees. We call our open-book approach The Great Game of Business. What lies at the heart of The Game is a very simple proposition: The best, most efficient, most profitable way to operate a business is to give everybody in the company a voice in saying how the company is run and a stake in the outcome. Let us teach you how to develop a culture of ownership, where employees think, act and feel like owners.